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Terraria 1.3 mythril anvil
Terraria 1.3 mythril anvil







terraria 1.3 mythril anvil

  • Since Lepus has a 1% chance to drop 3 Souls of Might, it is possible to obtain the crafting ingredients for the Megashark pre-Hardmode.
  • When firing straight down, one can see that the bullets appear just above the barrel, near the fins.
  • terraria 1.3 mythril anvil

    Terraria 1.3 mythril anvil upgrade#

    is a direct upgrade to the Megashark, though unlike the Megashark, it is an exclusive drop. The Minishark has the same sell value as the Megashark, despite being weaker and an ingredient in its crafting recipe.Paired with a Golden Shower, the Megashark is a powerful weapon that can last all the way up to the Martian Madness.That said, both the Gatligator and the Uzi can be obtained before defeating The Destroyer (Megashark requires 20 Souls of Might, whereas Gatligator can be bought and Uzi drops from Angry Trapper), which can be seen as a point in their favor. The Gatligator is very fast as well but has low accuracy and can be rare at times, and the Uzi has high velocity bullets and a good amount of damage, but is slower and much rarer. Compared to the Gatligator and the Uzi, the Megashark is the gun with the highest accuracy, lowest use time, and is the easiest to obtain.The Megashark's fast use time and good damage makes it a good option against mechanical bosses, if the Destroyer is fought the first, and even Plantera.It does 160% damage to Corrupt, Crimson, and Hallow enemies. Its victims are restored to their original mentality. Holding it brings out your true emotions with a strength unseen in the past. Hostile enemies have their stats buffed by 15% when struck, which is revoked upon player death, and the chance of an item dropping from the enemy is increased by 20% of the original drop chance.Ĭrafted with 1 Any Gem Staff, 3 Hallowed Bars, 2 Dark Shards, 5 Souls of Night, 7 Cursed Flames/Ichor at Mythril/Orichalcum Anvil Passive NPCs become Neutral, Neutral become Territorial, Territorial become Hostile. Its victims have their mentality lowered by one tier. Does not affect Friendly NPCs.Ĭrafted with 1 Any Gem Staff, 3 Hallowed Bars, 2 Light Shards, 5 Souls of Light, 7 Pixie Dust at Mythril/Orichalcum Anvil Hostile NPCs become Territorial, Territorial NPCs become Neutral, Neutral become Passive, Passive become Friendly and fight for you. Its victims have their mentality raised by one tier. Just looking at it makes all your negative emotions disappear. All bosses and enemies spawned by those bosses (except King Slime's slimes with Royal Gel).They can be damaged by all player weapons and traps/natural hazards, as well as NPCs of all other mentalities. They ignore Passive NPCs and try to stay away from Territorial NPCs. Skeleton, Salamander, Giant Shelly, all Beetles - Expert Mode onlyĬharacters have a 75% chance to attack players and a 25% chance to attack Friendly and Neutral NPCs on sight.Lava Slime, Toxic Sludge, Hoppin' Jack - Expert Mode only.All Bees, all Hornets, all Spiders, Vulture.They move like Passive NPCs until aggro'd. May also spawn randomly or when you kill 150 slimes during the randomly-occurring Slime Rain event. Hostile NPCs will make an effort to stay away from them, if it's possible. Materials to Craft the Slime Crown: Gold or Platinum Crown x1 - Requires 5 Gold or Platinum Bars and 1 Ruby.

    terraria 1.3 mythril anvil

    They have a greater chance of targeting the player than other Territorial or Hostile NPCs. Skeleton, Salamander, Giant Shelly, all Beetles - Normal Mode onlyĬharacters attack anyone who comes within 20 blocks of them.Lava Slime, Toxic Sludge, Hoppin' Jack - Normal Mode only.Territorial NPCs will target them if they get within 20 blocks and Hostile NPCs have a 25% chance of targeting them instead of the player. All slimes except King Slime - only while Royal Gel is equippedĬharacters attack whoever attacks them first.They move around slowly as normal, with little care for the player's position. They walk around until they find an enemy to fight or run from, or follow the player around.Ĭharacters don't help you, but don't attack you. However they can take damage from Neutral, Territorial, and Hostile NPCs. They cannot be damaged with most player weapons, only being affected by Rotten Eggs and the Psycho Knife outside of traps and other natural hazards. So in my opinion more enem-NPCs should have a mind of their own.Ĭharacters fight for you, or at least somehow attempt to help you. It just doesn't make sense that everything except a few tiny little animals wants to kill you the moment they see you, sometimes not even giving you that much leeway and shooting you through walls.









    Terraria 1.3 mythril anvil